- Topics: [[Problem-solving]]
- People: [[Tom Griffiths]]
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## Summary
- The [37% rule](https://en.wikipedia.org/wiki/Secretary_problem), the [explore-exploit trade off](https://en.wikipedia.org/wiki/Multi-armed_bandit), and the principle of [least recently used](https://en.wikipedia.org/wiki/Cache_replacement_policies).
- **Do the best you can** do by sometimes taking a chance and by sometimes failing, but **always learning**. That's what being rational means.
- [[You can't control outcomes, just processes]].
- [[It is not a problem to solve. It is a process to manage. | Life is not a problem to solve. It's a process to manage.]]
- Taking a chance means learning something new - about yourself and the world you live in. It is gathering information that you can later use.
- [[The value of information increases the more opportunities you have to use it]].
- Doing what's optimal may seem "boring". That's because all curious and potential paths have already been explored. The only path remaining is the optimal **desired path**.
## Notes
### 37% rule
- How do you switch from inaction to action? The [37% rule](https://en.wikipedia.org/wiki/Secretary_problem).
- "Trying to find a place to live is an [optimal stopping problem](https://en.wikipedia.org/wiki/Optimal_stopping)."
### Living like a computer
- "...think about the computational structure of problems that arise in everyday life, and compare the ideal solutions to those problems to the **way we actually behave**."
- As much as we may want to computationally optimize with rational thinking, there are just sometimes that cannot be scientifically or mathematically quantified and optimized for. **Some things that should be experienced emotionally rather than considered cerebrally**.
- "Living like a computer doesn't sound like a lot of fun."
### Explore-exploit trade off
- To explore and try something new, gather new information. Or, doing something familiar, exploiting the information that you already have.
- Examples: Trying a new restaurant. Making new friends. Buying something new to wear.
- When deciding what restaurant to go to, "first ask yourself, how much longer you're going to be in town."
- Short time -> Exploit.
- Long time -> Explore.
- [[The value of information increases the more opportunities you have to use it]].
- "A baby will stick anything in their mouths... They're exploring... The old guy, who always goes to the same restaurant and always eats the same thing **isn't boring** - **he's optimal**".
- The boringness of being optimal resides in it's predictability. There are no more exploratory choices to make as those curiosities have already been answered. **The familiar and desired path is an optimal one**.
- "You don't have to go to the best restaurant every night. **Take a chance**. Try something new. **The information you gain is going to be worth more than one pretty good dinner**."
### Principle of least recently used
- In computers, RAM (fast memory), has to decide what existing information it has to remove in order to load new information. This is due to it's limited capacity - not unlike a closet or wardrobe.
- Some strategies include: Randomness, "first in first out", and **least recently used**.
- "Maybe it's worth applying the least recently used principle to organize your wardrobe as well."
- Remove the thing that you haven't used (accessed) for a (really) long time. Chances are, you've replaced it with something better, or you never really needed it in the first place.
- [[Make the things you're most likely to need the most accessible]].
- "Typically maligned as messy and disorganized, a **pile of papers** is, in fact, **perfectly organized**." As long as their sorted using the least recently used principle.
- In isolation, these piles of papers, these **bundles of chaos**, are perfectly workable and are orderly enough. It becomes **unmanageable** when you start forgetting what goes where, often because there are **too many** bundles of chaos. This is also the case if someone else unfamiliar with your system needs to work with your stuff. In either case, failure and frustration, that dreaded **feeling of lost**, arises when context is missing or forgotten, and there is no fallback system available to support it.
- "The best algorithms are about doing what make the most sense in the least amount of time."
### Simplification
- "Computers face hard problems... by making them into simpler problems. Solving simpler problems... can give you insight into harder problems and sometimes produce pretty good solutions in their own right."
### Take a chance
- (37%) "You fail most of the time. But that's the best that you can do."
- [[You can't control outcomes, just processes]].
- "As long as you've used the best process, you've done the best that you can ."
- Taking a chance and not considering all options "aren't the concessions that we make when we can't be rational - **it's what being rational means**."
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